Di seguito una lista di tutti gli ebook gratuiti rilasciati, negli anni, dal team di Unity per tutti gli sviluppatori di videogames e applicativi attraverso il famoso engine grafico… e non solo.
Gli argomenti trattati vanno dalle best pratices all’ottimizzazione, dal versioning alla monetizzazione, dai trend di mercato allo sviluppo del 2D e 3D, dal costo di sviluppo fino alle specifiche tecniche delle pipeline disponibili.
ULTIMO AGGIORNAMENTO: Novembre 2022
- Introduction to the Universal Render Pipeline for advanced Unity creators
- Unity for technical artists- Key toolsets and workflows
- 9 ways to optimize your game development: Unity expert tips to help you ship
- Optimize your console and PC game performance
- 2D game art, animation, and lighting for artists
- The definitive guide to lighting in the High Definition Render Pipeline (HDRP)
- Version control and project organization best practices for game developers
- The Unity Game Designer Playbooy
- The hidden productivity costs disrupting your release timelines
- The true costs of creating, Launching, and Operating a Game
- Ultimate guide to profiling Unity games
- Bugs & automation: The next generation of QA
- 70+ tips to increase productivity with Unity 2020 LTS
- Myths vs reality: What you need to know about developing for the Mac
- Mobile Game Trends – What you need to know for 2022
- The IAP Playbook
- Four essential DevOps practices to make all your games stand out
- Curricular Framework