Di seguito una lista di tutti gli ebook gratuiti rilasciati, negli anni, dal team di Unity per tutti gli sviluppatori di videogames e applicativi attraverso il famoso engine grafico… e non solo.
Gli argomenti trattati vanno dalle best pratices all’ottimizzazione, dal versioning alla monetizzazione, dai trend di mercato allo sviluppo del 2D e 3D, dal costo di sviluppo fino alle specifiche tecniche delle pipeline disponibili.
ULTIMO AGGIORNAMENTO: Gennaio 2026
- Introduction to the Universal Render Pipeline for advanced Unity creators (2021 LTS Edition)
- Introduction to the Universal Render Pipeline for advanced Unity creators (2024 Edition)
- Unity for technical artists – Key toolsets and workflows
- 9 ways to optimize your game development: Unity expert tips to help you ship
- Optimize your console and PC game performance
- 2D game art, animation, and lighting for artists
- The definitive guide to lighting in the High Definition Render Pipeline (HDRP)
- Version control and project organization best practices for game developers
- The Unity Game Designer Playbook
- The hidden productivity costs disrupting your release timelines
- The true costs of creating, launching, and operating a game
- Ultimate guide to profiling Unity games
- Bugs & automation: The next generation of QA
- 70+ tips to increase productivity with Unity 2020 LTS
- Myths vs reality: What you need to know about developing for the Mac
- Mobile Game Trends – What you need to know for 2022
- The IAP Playbook
- Four essential DevOps practices to make all your games stand out
- Curricular Framework
- User interface design and implementation in Unity
- The Universal Render Pipeline Cookbook – Recipes for shaders and visual effects (Unity 2022 LTS)
- The definitive guide to creating advanced visual effects in Unity
- Create a C# style guide – Write cleaner code that scales
- Create modular game architecture in Unity with ScriptableObjects (Unity 6 edition)
- Introduction to multiplayer networking in Unity
- Level Up Your Code with Game Programming Patterns and SOLID
- UI Toolkit for advanced Unity developers (Unity 6 edition)
- Ultimate guide to profiling Unity games (Unity 6 edition)
- Tips to increase productivity with Unity 6
- Lighting and environments in the High Definition Render Pipeline in Unity 6
- Unity Gamedev Field Guide
- How to make a 2D game: art, animation, lighting for artist (Unity 6.3 LTS edition)
- Optimize your game performance for mobile, XR, and the web in Unity (Unity 6 edition)
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